Another Guntastic development sprint has ended! Let’s see what’s new.

Say “Benvenuto!” to the Italian Localization

Localization support finally found its way into the game as part of the ongoing user interface work. We decided to start with an easy language to test things out: Italian. 🇮🇹 🇮🇹

It's (more or less) like “Get Ready! Fight!”.

More languages coming soon! 😉

New Character Portraits

The character portraits we had in game until now served us well during development, but were really just placeholders. As part of our ongoing effort to polish things up in preparation for releasing the game, all characters now feature updated portraits in the lobby and ladder screens. Original artworks are by freelance illustrator Dado Almeida, with pixel art versions by our own artist Simone.

New character portraits in the lobby screen

The lobby screen itself got a small layout update to better handle the new portraits and now only lacks a couple of features before it can be considered “gold”.

See You at Milan Games Week 2019!

Guntastic will be playable at the Milan Games Week 2019 exhibition later this month. Feel free to stop by the indie booth to explode your friends and say hi!

Promo banner with the Guntastic and Milan Games Week 2019 logos alongside the exhibition dates

That’s it for today! Don’t forget to share your feedback and join us on Discord. 😃