Devlog #4 - Pronti? Via!
- Posted by Francesco
- 2 Min. read
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Another Guntastic development sprint has ended! Let’s see what’s new.
Say “Benvenuto!” to the Italian Localization
Localization support finally found its way into the game as part of the ongoing user interface work. We decided to start with an easy language to test things out: Italian. 🇮🇹 🇮🇹
More languages coming soon! 😉
New Character Portraits
The character portraits we had in game until now served us well during development, but were really just placeholders. As part of our ongoing effort to polish things up in preparation for releasing the game, all characters now feature updated portraits in the lobby and ladder screens. Original artworks are by freelance illustrator Dado Almeida, with pixel art versions by our own artist Simone.
The lobby screen itself got a small layout update to better handle the new portraits and now only lacks a couple of features before it can be considered “gold”.
See You at Milan Games Week 2019!
Guntastic will be playable at the Milan Games Week 2019 exhibition later this month. Feel free to stop by the indie booth to explode your friends and say hi!
That’s it for today! Don’t forget to share your feedback and join us on Discord. 😃